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Radio Controlled Airplanes?

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Aug 11, 2002
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AMA #: 2809843
Anyone fly these fucking portable DRONES?

If so, what kind / how long? Did simulators actually help you in real world (low or no wind) flying?

My buddy is ridiculous at them -- and at flying real planes for that matter -- and I tried but it's unbelievably difficult.
 
Paging Lefty.

Try over in Non-Moto Activities subforum...might be a thread there.
 
I too would love to meet people interested in this. Especially
in a professional capacity.
 
simulators just don't "work" for me. In simulators I'm Howlin' Mad Murdock.

IRL I can tank even those cheap 3.5 channel helos when duelling in the office.

Something to do with "no money tied up in a simulator crash" I reckon. It took months for me to master my coax mCX, I still make mistakes with the mSR. Looking to move to something that can handle being flown outside for getting into collective pitch then 3D.

But in the simulator, I can do inverted flight and transition all day long without breakin' a sweat.
 
Are you talking about flying an airplane in FPV? Multi-rotor copter?
 
If you're talking about Airplanes and helicopters, the Sim helps a ton. The physics are very close to real life and it gets you used to orientation and controlling the thing when it's at weird relative angles..that's probably the #1 cause for crashing. Unfortunately the sim costs around 200 bucks, but for me it's worth every penny. From a first time user's perspective it doesn't seem worthwhile.

Are you trying to get started in the hobby?
 
I'm actually looking for people who are proficient in piloting as well as have connections with production. There will be opportunity to play with some really cool new multirotor equipment.
 
I'm actually looking for people who are proficient in piloting as well as have connections with production. There will be opportunity to play with some really cool new multirotor equipment.

What part of the multirotor are you developing?
 
I'm actually looking for people who are proficient in piloting as well as have connections with production. There will be opportunity to play with some really cool new multirotor equipment.

not much "piloting" in quadrotors. that's why they're so popular for automation and robotics-a developer can spend more time on the intelligence of the system rather than just keeping it airborne.

the existence of the Parrot AR proves this to a T. If you can fly it with an iPhone, you're just offering guidance hints:)

a great site for lots of diverse projects is this one:

http://diydrones.com/

best community for UAV's ever. some of these homebrew autopilots give most commercial systems a bad name. In fact, most of the "commercial" systems you see, sold for obscene prices to government contracts, came from and use components developed by the DIYdrones community-you'll be surprised how inexpensive those devices that police departments are buying really are.

eventually, participation in the diydrones community is guaranteed to get you on a "watch list" sooner or later LOL
 
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What part of the multirotor are you developing?
I would rather chat in a PM

a great site for lots of diverse projects is this one:

http://diydrones.com/

best community for UAV's ever. Guaranteed to get you on a "watch list" sooner or later LOL
Heh yeah I lurk on all those forums.

I'll be focusing on things at the opposite end of the spectrum from the parrot, so Wookong and or mikrokopter would be involved. (Some skill required)
 
If you're talking about Airplanes and helicopters, the Sim helps a ton. The physics are very close to real life and it gets you used to orientation and controlling the thing when it's at weird relative angles..that's probably the #1 cause for crashing. Unfortunately the sim costs around 200 bucks, but for me it's worth every penny. From a first time user's perspective it doesn't seem worthwhile.

Are you trying to get started in the hobby?

I'm talking about airplanes specifically. I have a parkzone p51D BL but am nowhere near proficient enough to take it out "alone" yet. I bring my experienced friend to save my ass.

He gave me the simulator too and the reason I asked is I seem to be improving on that but I'm wondering if I'm wasting my time.

Hopefully I can get reasonable enough that its fun for me. A new lower cost hobby would be nice. Lower than guns and racing anyway.
 
I'm talking about airplanes specifically. I have a parkzone p51D BL but am nowhere near proficient enough to take it out "alone" yet. I bring my experienced friend to save my ass.

He gave me the simulator too and the reason I asked is I seem to be improving on that but I'm wondering if I'm wasting my time.

Hopefully I can get reasonable enough that its fun for me. A new lower cost hobby would be nice. Lower than guns and racing anyway.

Ya dude..keep on the sim. I went from not being able to fly a collective pitch heli to inverted hovering my eFlite Blade 450 3D on the first day.

For airplanes. I learned how to hover/flat spin/inverted fly//etc and most other 3D moves in the sim.

I'm by no means a pro but I'm much better than I would have been without the sim.


That being said, you shouldn't have started out with a Mustang for your first plane.
 
Hopefully I can get reasonable enough that its fun for me. A new lower cost hobby would be nice. Lower than guns and racing anyway.



I've never heard anyone call remote control airplanes "a lower cost hobby."
 
I have a parkzone p51D BL but am nowhere near proficient enough to take it out "alone" yet..

If you're just starting with electric airplanes, you've bought the wrong plane, imo. The GWS Slow Stick is the Ninja 250 of the RC world.
 
That being said, you shouldn't have started out with a Mustang for your first plane.




So, you're saying that the first plane should be high wing and should basically level off on it's own when you let go of the controls?
 
The GWS Slow Stick is the Ninja 250 of the RC world.



I just looked it up. That things looks like it's barely above the rubber band airplanes that I used to play with when I was a kid.
 
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